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The Two Swords (Hunter's Blades #3)
The Two Swords (Hunter's Blades #3)
In The Two Swords, Obould's horde has pressed the Companions to the very gates of Mithral Hall, where Bruenor and his clan launch a desperate, last-ditch effort to push the orcs back. A desperate rescue attempt succeeds, with Drizzt and Innovindil rescuing the latter's pegasus, which Obould had captured and chained as a trophy, and Drizzt is unexpectedly reunited with the Companions that he long thought dead. The only major plot line to be tied up in this novel is the question of what Drizzt will do about his relationship with Catti-brie. Other than that, The Two Swords resolves a few minor plot threads. Drizzt and the surface elf Innovindil bring their quest for the captured pegasus to a conclusion. A few more characters meet their demise in this novel.
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The Cleric Quintet: The Chaos Curse (The Cleric Quintet #5)
The prequel series to The Ghost King comes to an explosive end! Cadderly journeys home to the Edificant Library, hoping to rebuild his shattered life - but the chaos curse has one last surprise in store for him. Failure means the loss of his beloved Danica, success might usher in a new era for the followers of Denier.
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The Legacy (Legacy of the Drow #1)
Legacy of the Drow #1: The Legacy
A new mass market edition of the New York Times best-selling sword and sorcery classic, The Legacy is Drizzt at his scimitar-wielding best! Having found a measure of peace among the dwarves in the reclaimed Mithral Hall, Drizzt begins to know contentment for perhaps the first time in his tumultuous life. But for a dark elf renegade from a city ruled by priestesses of a demon goddess, no peace can long last. It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim for their goddess the one soul that had managed to elude her. The soul of Drizzt Do'Urden.
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Starless Night (Legacy of the Drow #2)
Legacy of the Drow #2: Starless Night
Still reeling from the death of Wulfgar, Drizzt is allowed little time to grieve, for dark elves are massing in the caverns deep under Mithral Hall. To protect his adopted home, he'll have to return to the city of his birth, the evil City of Spiders. Menzoberranzan is one of the most dangerous places in the already perilous Underdark on a good day, but for Drizzt, a renegade with a price on his head, its certain death ever to set foot there again. But Drizzt Do'Urden and his companions have faced certain death before, and will gladly spend their lives for the sake of the dwarves of Mithral Hall.
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The Crystal Shard (The Icewind Dale Trilogy #1)
The Crystal Shard(The Icewind Dale Trilogy 1)
This new release of the classic R.A. Salvatore novel continues the classic tale of Salvatore's signature dark elf character Drizzt Do'Urden. Although this was the first title actually published about Drizzt, it has now been placed in its proper chronological order as fourth in the series. Each title in The Legend of Drizzt series showcases the classic dark elf novels in new, deluxe hardcover editions. Each title will feature all new cover art and new introductions written by those who have become familiar with Salvatore and Drizzt over the years.
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Streams of Silver (The Icewind Dale Trilogy #2)
Streams of Silver( The Icewind Dale Trilogy 2)
The epic tale of everyone's favorite dark elf, Drizzt Do'Urden, reaches new heights! Drizzt Do'Urden struggles with his own inner voices, voices that call him back to the pitiless depths of the Underdark. But louder still are the voices of his newfound friends, and the dream that drives Bruenor Battlehammer on to reclaim Mithral Hall. Time and again they're told to turn back, that some dreams can never be fulfilled, but on they fight -- together.
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The Halfling's Gem (The Icewind Dale Trilogy #3)
The Halfling's Gem(The Icewind Dale Trilogy 3)
"He left this," Pellman continued, handing the tiny pouch to Wulfgar. "And bade me to tell you that he will await your arrival in Calimport." Wulfgar held the pouch tentatively, as if expecting it to explode in his face. "Our thanks," Drizzt told Pellman. "We will tell our associate that you performed the task admirably." Pellman nodded and bowed, turning away as he did so, to return to his duties. Drizzt led Wulfgar off to the side, out of plain view. Seeing the barbarian's paling look, he took the tiny pouch and gingerly loosened the draw string, holding it as far away as possible. With a shrug to Wulfgar, who had moved a cautious step away, Drizzt brought the pouch down to his belt level and peeked in. Wulfgar moved closer, curious and concerned when he saw Drizzt's shoulders droop. The drow looked to him in helpless resignation and inverted the pouch, revealing its contents.
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The Dark Elf Trilogy: Exile (The Dark Elf Trilogy #2)
As I became a creature of the empty tunnels, survival became easier and more difficult all at once. I gained in the physical skills and experience necessary to live on. I could defeat almost anything that wandered into my chosen domain. It did not take me long, however, to discover one nemesis that I could neither defeat nor flee. It followed me wherever I went–indeed, the farther I ran, the more it closed in around me. My enemy was solitude, the interminable, incessant silence of hushed corridors.
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The Dark Elf Trilogy: Sojourn (The Dark Elf Trilogy #3)
Far above the merciless Underdark, Drizzt Do'Urden fights to survive the elements of Toril's harsh surface. The young drow begins a sojourn through a world entirely unlike his own -- even as he evades the dark elves of his past. He begins to understand his new home and its inhabitants, but acceptance among the surface-dwellers doesn't come easily.
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The Cleric Quintet: Canticle (The Cleric Quintet #1)
The evil wizard Aballister has spent two years collecting and brewing a potion of power, as told to him by the imp, Druzil, sent by the Goddess of Poison, Talona. When he reveals it to his evil fellowship at the hidden stronghold Castle Trinity, the priest Barjin takes control of it and sets off to the major stronghold of the Snowflake Mountains - the Edificant Library. He finds an innocent, intelligent, and young, low-ranking priest, to open the potion, the Chaos Curse, which makes all who breathe it lose self-control. Cadderly must fight a memory-blocking spell in order to lift the curse and save the Library.