Hell Fire (Corine Solomon #2)
Hell Fire (Corine Solomon #2)
The second in the thrilling national bestselling series
As a handler, Corine Solomon can touch any object and know its history. It's too bad she can't seem to forget her own. With her ex-boyfriend Chance in tow-lending his own supernatural brand of luck-Corine journeys back home to Kilmer, Georgia, in order to discover the truth behind her mother's death and the origins of "gift".
But while trying to uncover the secrets in her past, Corine and Chance find that something is rotten in the state of Georgia. Inside Kilmer's borders there are signs of a dark curse affecting the town and all its residents-and it can only be satisfied with death...
Shady Lady (Corine Solomon #3)
Shady Lady (Corine Solomon #3)
Whenever Corine Solomon touches an object, she immediately knows its history. But the future concerns her more when former ally Kel Ferguson wlaks through her door with a warning for her: the Montoya cartel is coming for her-but they don't just pack guns. They use warlocks, shamans and voodoo priests. And Corine has become enemy number one...
Devil's Punch (Corine Solomon #4)
Devil's Punch (Corine Solomon #4)
As a handler, Corine Solomon can touch any object and learn its history. Her power is a gift, but one that’s thrown her life off track. The magical inheritance she received from her mother is dangerously powerful, and Corine has managed to mark herself as a black witch by dealing with demons to solve her problems.
Back home, Corine is trying to rebuild her pawnshop and her life with her ex Chance, despite the target on her back. But when the demons she provoked kidnap her best friend in retaliation, Corine puts everything on hold to save her. It's undoubtedly a trap, but Corine would do anything to save those she loves, even if it means sacrificing herself...
Agave Kiss (Corine Solomon #5)
Agave Kiss (Corine Solomon #5)
Chance was gone; he’d sacrificed himself so Shannon and I could escape Sheol. We’d raised him on Shan’s spirit radio, which meant his soul wasn’t wholly destroyed by the demon gate….
Once Corine Solomon only had the touch—the ability to read an object’s past by handling it. Then she inherited her mother’s magick, and that ended up being a hell of a burden. But if Corine can wrestle a demon queen and win, she can bring back her lover Chance after he’s made the ultimate sacrifice. Can’t she? All Corine knows is that she can’t leave Chance behind if there’s anything she can do about it.
But the clock is ticking—and she still has to deal with debt-collecting demons and a maniacal archangel who’s running a recruitment drive. The stakes have never been so high…and this time it’s truly Corine’s last chance to save the love of her life.
Aftermath (Sirantha Jax #5)
Aftermath (Sirantha Jax #5)
DEAD HEROES GET MONUMENTS. LIVE ONES GET TRIALS.
Sirantha Jax has the right genes—ones that enable her to “jump” faster-than-light ships through grimspace. But it’s also in her genetic makeup to go it alone. It’s a character trait that has gotten her into—and out of—hot water time and time again, but now she’s caused one of the most horrific events in military history…
During the war against murderous, flesh-eating aliens, Sirantha went AWOL and shifted grimspace beacons to keep the enemy from invading humanity’s homeworld. The cost of her actions: the destruction of modern interstellar travel—and the lives of six hundred Conglomerate soldiers.
Accused of dereliction of duty, desertion, mass murder, and high treason, Sirantha is on trial for her life. And only time will tell if she’s one of the Conglomerate’s greatest heroes—or most infamous criminals…
Endgame (Sirantha Jax #6)
Endgame (Sirantha Jax #6)
Regret nothing.
Sirantha Jax has the J-gene, which permits her to “jump” faster-than-light ships through grimspace. She loves nothing more than that rush, but the star roads have to wait…
Her final mission takes her to La’heng, a planet subjugated during first contact. Since then, the La’hengrin homeworld has been occupied by foreign conquerors.
All that’s about to change.
Now, as part of a grassroots resistance, Jax means to liberate the La’hengrin. But political intrigue and guerrilla warfare are new to her, and this will be the most dangerous game she’s ever played—spies and conspiracies, a war of weapons and hearts, and not everyone is guaranteed to make it out alive...
Killbox (Sirantha Jax #4)
Killbox (Sirantha Jax #4)
Talk is cheap when lives are in jeopardy
Sirantha Jax is a “Jumper,” a woman who possesses the unique genetic makeup needed to navigate faster than light ships through grimspace. With no tolerance for political diplomacy, she quits her ambassador post so she can get back to saving the universe the way she does best—by mouthing off and kicking butt.
And her tactics are needed more than ever. Flesh-eating aliens are attacking stations on the outskirts of space, and for many people, the Conglomerate’s forces are arriving too late to serve and protect them.
Now, Jax must take matters into her own hands by recruiting a militia to defend the frontiers—out of the worst criminals, mercenaries, and raiders that ever traveled through grimspace…